FLTK with CodeLite

General questions regarding the usage of CodeLite
Hacker John
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Re: FLTK with CodeLite

Post by Hacker John »

Eran, building the "hello world" example (simple C/C++, no GUI stuff involved) I can get a build but in a roundabout way. "Build project" does not work and I get.

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----------Build Started--------
C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 2 -f "CLtest_wsp.mk""
mingw32-make.exe: *** [All] Error 1
----------Build Ended----------
0 errors, 0 warnings
If I choose "Build Workspace", the Debug folder containing a "main.o.d" file is created and I get the following output

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----------Build Started--------
C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 2 -f "CLtest.mk"  all"
----------Building project:[ CLtest - Debug ]----------
mingw32-make.exe: *** [Debug/main.o.d] Error 1
----------Build Ended----------
0 errors, 0 warnings
If i then compile the main.cpp file and re-run "Build Workspace", the main.o and the exe file then appear in the Debug folder (ie success)

On compiling main.cpp

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----------Build Started--------
C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 2 -f "CLtest.mk"  ./Debug/main.o"
----------Building project:[ CLtest - Debug ] (Single File Build)----------
g++ -c  "C:/Users/john/DEV/C/CLtest/main.cpp" -g  -o ./Debug/main.o -I. -I. 
----------Build Ended----------
0 errors, 0 warnings
and on building the workspace again

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----------Build Started--------
C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 2 -f "CLtest.mk"  all"
----------Building project:[ CLtest - Debug ]----------
g++ -o ./Debug/CLtest ./Debug/main.o  -L.   
----------Build Ended----------
0 errors, 0 warnings
Sorry to keep going on about this but I'm rather stuck.

Regards, John
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eranif
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Re: FLTK with CodeLite

Post by eranif »

First, lets remove everything you have modified so I will know that you start from an un-modified codelite (uninstalling codelite won't help, since there are user files which are not deleted when un-installing codelite)

1) Close codelite
2) Delete %appdata%\CodeLite
3) Open codelite, load your workspace and open main.cpp
4) Right click on main.cpp
5) Select 'Open Shell at file path'
6) cd to the CLtest_wsp.mk directory
7) type:

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C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 2 -f "CLtest_wsp.mk""
If codelite fails, then the CMD should fail

Eran
Make sure you have read the HOW TO POST thread
Hacker John
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Re: FLTK with CodeLite

Post by Hacker John »

Sorry eran, CMD works, Codelite still fails.
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eranif
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Re: FLTK with CodeLite

Post by eranif »

can you try and reduce the number of build processes to 1 and see if it make any change?
settings | build settings | build system
"number of concurrent jobs" set it to 1

I honestly has no idea how can it work from cmd that you just opened from codelite and it fails from codelite itself (unless you have modified some PATH variables inside codelite somewhere)

Eran
Make sure you have read the HOW TO POST thread
Hacker John
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Re: FLTK with CodeLite

Post by Hacker John »

Changing the number of concurrent jobs doesn't work either. The environment variable paths are currently

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CodeLiteDir=C:\CodeLite
WXWIN=C:\wxWidgets-2.8.12
PATH=$(WXWIN)\lib\gcc_dll;$(PATH)
WXCFG=gcc_dll\mswu
UNIT_TEST_PP_SRC_DIR=C:\UnitTest++-1.3
Weirdly, running Build Workspace, compile source file then Build Workspace again does the job. The differences between the "Build Project" and "Build Workspace" commands are:

Code: Select all

C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 1 -f "CLtest_wsp.mk""

C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 1 -f "CLtest.mk"  all"
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eranif
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Re: FLTK with CodeLite

Post by eranif »

can you post the makefiles?
Make sure you have read the HOW TO POST thread
Hacker John
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Re: FLTK with CodeLite

Post by Hacker John »

CLtest_wsp.mk has these lines

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.PHONY: clean All

All:
	@echo ----------Building project:[ CLtest - Debug ]----------
	@"mingw32-make.exe"  -j 1 -f "CLtest.mk"
clean:
	@echo ----------Cleaning project:[ CLtest - Debug ]----------
	@"mingw32-make.exe"  -j 1 -f "CLtest.mk" clean
So the message

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C:\Windows\system32\cmd.exe /c ""mingw32-make.exe"  -j 1 -f "CLtest_wsp.mk""
mingw32-make.exe: *** [All] Error 1
suggests to me that it fails at "All:" and does not even reach the line

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"mingw32-make.exe"  -j 1 -f "CLtest.mk"
so the makefile Cltest.mk does not even get run. I'm not trying to tell you how your own software works, by the way, just thinking out loud.
Hacker John
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Re: FLTK with CodeLite

Post by Hacker John »

Sorry eran, I cross-posted. Here are the makefiles:

Cltest_wsp.mk:

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.PHONY: clean All

All:
	@echo ----------Building project:[ CLtest - Debug ]----------
	@"mingw32-make.exe"  -j 1 -f "CLtest.mk"
clean:
	@echo ----------Cleaning project:[ CLtest - Debug ]----------
	@"mingw32-make.exe"  -j 1 -f "CLtest.mk" clean
CLtest.mk:

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##
## Auto Generated makefile by CodeLite IDE
## any manual changes will be erased      
##
## Debug
ProjectName            :=CLtest
ConfigurationName      :=Debug
IntermediateDirectory  :=./Debug
OutDir                 := $(IntermediateDirectory)
WorkspacePath          := "C:\Users\john\DEV\C\CLtest"
ProjectPath            := "C:\Users\john\DEV\C\CLtest"
CurrentFileName        :=
CurrentFilePath        :=
CurrentFileFullPath    :=
User                   :=john
Date                   :=08/24/11
CodeLitePath           :="C:\CodeLite"
LinkerName             :=g++
ArchiveTool            :=ar rcus
SharedObjectLinkerName :=g++ -shared -fPIC
ObjectSuffix           :=.o
DependSuffix           :=.o.d
PreprocessSuffix       :=.o.i
DebugSwitch            :=-gstab
IncludeSwitch          :=-I
LibrarySwitch          :=-l
OutputSwitch           :=-o 
LibraryPathSwitch      :=-L
PreprocessorSwitch     :=-D
SourceSwitch           :=-c 
CompilerName           :=g++
C_CompilerName         :=gcc
OutputFile             :=$(IntermediateDirectory)/$(ProjectName)
Preprocessors          :=
ObjectSwitch           :=-o 
ArchiveOutputSwitch    := 
PreprocessOnlySwitch   :=-E 
ObjectsFileList        :="C:\Users\john\DEV\C\CLtest\CLtest.txt"
MakeDirCommand         :=makedir
CmpOptions             := -g $(Preprocessors)
C_CmpOptions           := -g $(Preprocessors)
LinkOptions            :=  
IncludePath            :=  $(IncludeSwitch). $(IncludeSwitch). 
RcIncludePath          :=
Libs                   :=
LibPath                := $(LibraryPathSwitch). 


##
## User defined environment variables
##
CodeLiteDir:=C:\CodeLite
WXWIN:=C:\wxWidgets-2.8.12
PATH:=$(WXWIN)\lib\gcc_dll;$(PATH)
WXCFG:=gcc_dll\mswu
UNIT_TEST_PP_SRC_DIR:=C:\UnitTest++-1.3
Objects=$(IntermediateDirectory)/main$(ObjectSuffix) 

##
## Main Build Targets 
##
all: $(OutputFile)

$(OutputFile): makeDirStep $(Objects)
	@$(MakeDirCommand) $(@D)
	$(LinkerName) $(OutputSwitch)$(OutputFile) $(Objects) $(LibPath) $(Libs) $(LinkOptions)

objects_file:
	@echo $(Objects) > $(ObjectsFileList)

makeDirStep:
	@$(MakeDirCommand) "./Debug"

PreBuild:


##
## Objects
##
$(IntermediateDirectory)/main$(ObjectSuffix): main.cpp $(IntermediateDirectory)/main$(DependSuffix)
	$(CompilerName) $(SourceSwitch) "C:/Users/john/DEV/C/CLtest/main.cpp" $(CmpOptions) $(ObjectSwitch)$(IntermediateDirectory)/main$(ObjectSuffix) $(IncludePath)
$(IntermediateDirectory)/main$(DependSuffix): main.cpp
	@$(CompilerName) $(CmpOptions) $(IncludePath) -MG -MP -MT$(IntermediateDirectory)/main$(ObjectSuffix) -MF$(IntermediateDirectory)/main$(DependSuffix) -MM "C:/Users/john/DEV/C/CLtest/main.cpp"

$(IntermediateDirectory)/main$(PreprocessSuffix): main.cpp
	@$(CompilerName) $(CmpOptions) $(IncludePath) $(PreprocessOnlySwitch) $(OutputSwitch) $(IntermediateDirectory)/main$(PreprocessSuffix) "C:/Users/john/DEV/C/CLtest/main.cpp"


-include $(IntermediateDirectory)/*$(DependSuffix)
##
## Clean
##
clean:
	$(RM) $(IntermediateDirectory)/main$(ObjectSuffix)
	$(RM) $(IntermediateDirectory)/main$(DependSuffix)
	$(RM) $(IntermediateDirectory)/main$(PreprocessSuffix)
	$(RM) $(OutputFile)
	$(RM) $(OutputFile).exe


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eranif
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Re: FLTK with CodeLite

Post by eranif »

When you at the command line (that opened from within codelite)

Please type:

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which mingw32-make
followed by:

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which g++
also, please type:

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echo %SHELL%
Eran
Make sure you have read the HOW TO POST thread
Hacker John
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Re: FLTK with CodeLite

Post by Hacker John »

Hi eran

"which mingw32-make" gives:

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which: no mingw-make in (.;C:/wxWidgets-2.8.12/lib/gcc_dll;C:/Program Files/Common Files/Microsoft Shared/Windows Live;C:/Windows/system32
;C:/Windows;C:/Windows/System32/Wbem;C:/Windows/System32/WindowsPowerShell/v1.0/;C:/Program Files/WIDCOMM/Bluetooth Software/
;C:/Program Files/Common Files/Roxio Shared/DLLShared/;C:/Program Files/Common Files/Roxio Shared/10.0/DLLShared/
;c:/Python31;C:/ProgramFiles/AbiWord/bin;C:/Program Files/PDFCreator;C:/Program Files/Windows Live/Shared
;C:/Windows/Microsoft.NET/Framework/v3.5/;C:/fltk-1.3.0;C:/fltk-1.3.0/fluid;c:/msys/1.0;C:/CodeLite;;C:/MinGW-4.4.1/bin)
Though "which mingw32-make" gives:

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C:/MinGW-4.4.1/bin/mingw32-make.EXE
"which g++":

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C:/MinGW-4.4.1/bin/g++.EXE
"echo %SHELL%" returns only " %SHELL%"

John
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