Hi,
Codelite6 now compiles object files with a ".cpp" extension, e.g. "test.cpp.o". On cleaning a project, Codelite6 tries to remove "test.o" which does not exist.
Am I missing something?
Thanks,
Morkel
Codelite6: Problem with object file names
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- eranif
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Re: Codelite6: Problem with object file names
Please re-download codelite installer.
I have already fixed this and updated the installers
Thanks!
Eran
I have already fixed this and updated the installers
Thanks!
Eran
Make sure you have read the HOW TO POST thread
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Re: Codelite6: Problem with object file names
Thanks, it worked!
may I ask why you added the ".cpp" extension to filenames? Is there a way to get the old behaviour back?
The reason why I ask: I also use premake4 to build projects from the command line and now I end up with two object files for each source file, e.g. "test.cpp.o" and "test.o"
Best regards,
Morkel
may I ask why you added the ".cpp" extension to filenames? Is there a way to get the old behaviour back?
The reason why I ask: I also use premake4 to build projects from the command line and now I end up with two object files for each source file, e.g. "test.cpp.o" and "test.o"
Best regards,
Morkel
- eranif
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Re: Codelite6: Problem with object file names
I got bug reports from people having 2 files (file.cxx / file.cc that both generated the same object file name file.o ...)
Eran
Eran
Make sure you have read the HOW TO POST thread
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Re: Codelite6: Problem with object file names
Ahh, yes, then it makes sense. It's impossible to satisfy all of us
nevertheless, many thanks for this great software and all of your work...
Morkel
nevertheless, many thanks for this great software and all of your work...
Morkel