Using CMake with CodeLite
Posted: Sun Nov 22, 2009 12:36 am
How to do it right way?
Creating a project with a custom makefile just leaves many things not working - compilation errors doesn't show, code completion doesn't work for included files not in default path (their pathes are found by cmake during the confiugration).
Really, why reinvent the wheel, when CMake exists? It's so flexible, and can be used with any IDE (theoretically).
It would be so great to have a native CMake support, out of the box.
Creating a project with a custom makefile just leaves many things not working - compilation errors doesn't show, code completion doesn't work for included files not in default path (their pathes are found by cmake during the confiugration).
Really, why reinvent the wheel, when CMake exists? It's so flexible, and can be used with any IDE (theoretically).
It would be so great to have a native CMake support, out of the box.