eran wrote:Out of curiosity, after you renamed the files manually (in the include statements etc) you managed to build your project?
Original
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/*Original folder name "widget"*/
#include "widgets/MyClass.cpp"
still worked, after renaming the folder via CodeLite (of course, folder on the file system is still "widgets")
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/*Renamed folder in Workspace editor (still "widgets" on file system)*/
#include "controls/MyClass.cpp"
didn't work after renaming the folder via CodeLite.
eran wrote:
I don't allow anonymous bug reports, the rational behind this: it gives me as a developer a 2 way communication with the bug reporter (e.g. when I need more information) + if it is important enough to make me use my time to investigate it,
the reporter can at least identify himself when reporting bugs
I am fine with this, just forgot my old account data (long time ago). Just made a new one so we can communicate if necessary
Easiest was to reproduce this behaviour is to make a new console app, add a virtual folder (on file system too), create a new class inside the folder, #include it in main.cpp and then rename the folder. It still builds, but the includes don't match the path in the workspace explorer.
Edit:
Btw.: I am on Windows 8 ...