I am still building it this way...
'Unix_Mac_Custom_Makefile' is the correct workspace configuration, you dont need to change anything
This is a sample output from my compilation on ubuntu 64 bit:
Code: Select all
g++ -DON_64_BIT -O3 -DREGEXP_UNICODE -c Plugin/outputviewcontrolbar.cpp -fPIC -Wall -I/usr/lib/wx/include/gtk2-unicode-release-2.8 -I/usr/include/wx-2.8 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D__WXGTK__ -pthread -fno-strict-aliasing -DASTYLE_LIB -DYY_NEVER_INTERACTIVE=1 -DGTK -DSCI_LEXER -DLINK_LEXERS -D__WX__ -DINSTALL_DIR=\"/usr/share/codelite\" -DPLUGINS_DIR=\"/usr/lib/codelite\" -ILiteEditor -DPNG_NO_MMX_CODE -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/freetype2 -I/usr/include/libpng12 -I/usr/include/pixman-1 -I. -I./sdk/codelite_indexer/network -I./sdk/wxsqlite3/include -I./sdk/wxsqlite3/sqlite3/include -I./sdk/wxscintilla/include -I./sdk/wxscintilla/src/scintilla/include -I./sdk/wxpropgrid/include -I./sdk/wxscintilla/src/scintilla/src -I./Interfaces -I./Debugger -I./Plugin -I./CodeLite -o Release_gcc_unicode/outputviewcontrolbar.o
If you look closely, you can see that the compilation line includes
-DPLUGINS_DIR=\"/usr/lib/codelite\"
Can you paste here the output you get from the build tab?
HINT: You can now use Ctrl-C from within the build tab
Eran