Suggestion: Build project after settings changed

Discussion about CodeLite development process and patches
Fred
CodeLite Enthusiast
Posts: 43
Joined: Mon Jul 02, 2012 12:53 pm
Genuine User: Yes
IDE Question: C++
Contact:

Suggestion: Build project after settings changed

Post by Fred »

Hello,
when I build a project after changing the settings, I get "Nothing to be done".
But the new settings can require a new build.
I have to use "Rebuild Project" from the menu.

IMO it is not necessary to check each of the settings for a change, but it will do to set a flag when the user clicks Apply or OK.
When the user then starts a Build command, this flag could be checked, additional to the checking for changed code in editor and files.

Regards,
Fred
User avatar
Jarod42
CodeLite Expert
Posts: 240
Joined: Wed Sep 30, 2009 5:54 pm
Genuine User: Yes
IDE Question: C++
Location: France
Contact:

Re: Suggestion: Build project after settings changed

Post by Jarod42 »

It is more complicated though...
in Settings, there are compiler, linker, debugger, resource settings, ...

The ideal should be to do only the needed things.
for example, if I change linker options, I don't need to recompile all files but I would just do the linker step (and next steps).

I would see possible solution for generated Makefile (with dummy files and additional dependencies)
(but not with custom build. I don't know this mode)...
Fred
CodeLite Enthusiast
Posts: 43
Joined: Mon Jul 02, 2012 12:53 pm
Genuine User: Yes
IDE Question: C++
Contact:

Re: Suggestion: Build project after settings changed

Post by Fred »

Good evening Jarod,

As settings are not changed frequently, IMO it is ok to wait for some time until the build has been done.
Only with large monolithic projects a problem.

Regards,
Fred
User avatar
eranif
CodeLite Plugin
Posts: 6375
Joined: Wed Feb 06, 2008 9:29 pm
Genuine User: Yes
IDE Question: C++
Contact:

Re: Suggestion: Build project after settings changed

Post by eranif »

Fred wrote:As settings are not changed frequently, IMO it is ok to wait for some time until the build has been done.
A possible solution will be to prompt the user 'Project settings were modified, do you want to perform a re-build?' with little checkbox 'Remember my answer and don't annoy me again'
But then again, I definitely see myself (and many other users) clicking on the 'No' and 'Don't annoy me again' and we are back to square one

Performing a 'rebuild' without a user permission is a bad idea (rebuilding codelite itself in debug takes 7-8 minutes on Windows)
User should know what he is doing and if a rebuild is needed

Eran
Make sure you have read the HOW TO POST thread
Fred
CodeLite Enthusiast
Posts: 43
Joined: Mon Jul 02, 2012 12:53 pm
Genuine User: Yes
IDE Question: C++
Contact:

Re: Suggestion: Build project after settings changed

Post by Fred »

Hello Eran,
thank you for your reply.
A possible solution will be to prompt the user 'Project settings were modified, do you want to perform a re-build?' with little checkbox 'Remember my answer and don't annoy me again'
But then again, I definitely see myself (and many other users) clicking on the 'No' and 'Don't annoy me again' and we are back to square one
Yes, this would be only a temporary solution, but better than no warning. Perhaps without the checkbox?
Performing a 'rebuild' without a user permission is a bad idea (rebuilding codelite itself in debug takes 7-8 minutes on Windows)
User should know what he is doing and if a rebuild is needed
I fully agree.

Regards,
Fred
Fred
CodeLite Enthusiast
Posts: 43
Joined: Mon Jul 02, 2012 12:53 pm
Genuine User: Yes
IDE Question: C++
Contact:

Re: Suggestion: Build project after settings changed

Post by Fred »

Hello,

there is another related problem:
My project tree contains 2 icons, which are referenced by the rc file.
After editing them with a resource editor, these changes are not recognized, and windres is not started on Build.
I have to Rebuild.

Regards,
Fred
Post Reply