Setting for debugging DLL (dynamic library)?
Posted: Sun Oct 19, 2008 8:13 am
When I make and debug a DLL which are called from another EXE,
I need to launch the EXE first, but I can't find a option in project
setting to do so. I mean like something in Visual Studio, there is a
"Project Setting -> Debugging -> Command", which is just for
debugging a DLL.
Then I turned to use "Debug -> Quick Debug" to debug the DLL, but
the problem is, the setting in Quick Debug is global, I can't save it in
project setting, if I change to another project, I have to change the
setting in Quick Debug manually.
Do you think CodeLite should have this feature? ...or do I miss something?
I need to launch the EXE first, but I can't find a option in project
setting to do so. I mean like something in Visual Studio, there is a
"Project Setting -> Debugging -> Command", which is just for
debugging a DLL.
Then I turned to use "Debug -> Quick Debug" to debug the DLL, but
the problem is, the setting in Quick Debug is global, I can't save it in
project setting, if I change to another project, I have to change the
setting in Quick Debug manually.
Do you think CodeLite should have this feature? ...or do I miss something?