Page 1 of 1
First try with QMakePlugin
Posted: Fri Sep 18, 2009 1:14 am
by jfouche
Eran
As I'm giving an eye to Qt, and as I don't like Qt Creator (which lack symbol view), I try your QMakePlugin. I followed your
tutorial, and I'm facing the following problem :
1 - I defined a QMake configuration : MyQMake : C:\Qt\2009.03\qt\bin\qmake.exe, win32-g++, C:\Qt\2009.03\
2 - I created a new QMake based project, using Plugins -> QMake -> New qmake based project
-> The project doesn't contain any file
(with gui and console)
Re: First try with QMakePlugin
Posted: Fri Sep 18, 2009 1:42 am
by eranif
Its not a problem - the project indeed does not contain any files..
Other than that, did you find other problems?
Try adding a file manually, and see if it compiles
Re: First try with QMakePlugin
Posted: Fri Sep 18, 2009 2:15 am
by jfouche
OK, I thought you provided some templates... Now, everything is fine.
Other than that, did you find other problems?
Yes : Go to project settings, Qmake tab, and add another lib (for example) : QT += sql. I'm facing a very strange behaviour with the cursor jumping and adding spaces at the end of the line when tapping inside
I think it could be usefull to add (like wxFormBuilder plugin) a menu when right clic on a ui file, to open Designer. If you don't want to spend time on this, may be I will find time to implement it (tell me).
Re: First try with QMakePlugin
Posted: Fri Sep 18, 2009 8:44 am
by eranif
jfouche wrote:I think it could be usefull to add (like wxFormBuilder plugin) a menu when right clic on a ui file, to open Designer. If you don't want to spend time on this, may be I will find time to implement it (tell me).
Actually, one of the last changes I did for the plugins, is by adding this event: wxEVT_TREE_ITEM_FILE_ACTIVATED
Which tells the plugins that an item in the file or explorer tree is being activated and whether they want to override the default opening, so as a result of this change (and in addition to the menu entry) you can now open wxFB file by d-clicking it or hitting ENTER.
I will do the same for .ui files
Eran