Hi to all,
I have a spell checker plugin based on hunspell for CodeLite written a few years ago, I want to share. The archive contains a CL workspace, a prebuild dll for Windows and an US English dictionary.
Other dictionaries can be downloaded from:http://wiki.services.openoffice.org/wiki/Dictionaries
Since I do all my programming normally on Windows, I never builded, tried it on MAC or Linux, but it should work there as well.
I moved the resources from wxFormBuilder to wxCrafter, so you will need the latest CodeLite release to build it.
To use the workspace without changes the project folder should be placed two levels under the CodeLite source folder.
e.g.:
./CodeLite
./projects/SpellCheck
The archive can be downloaded from:
http://www.Lichtner.de/downloads/ClSpellChecker.7z
Frank
CodeLite spell checker plugin
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- eranif
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Re: CodeLite spell checker plugin
Hi Frank!
Thanks for sharing, can I integrate it into codelite's git tree? it will be easier for other people who don't build codelite on daily basis
Eran
Thanks for sharing, can I integrate it into codelite's git tree? it will be easier for other people who don't build codelite on daily basis
Eran
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Re: CodeLite spell checker plugin
Sure you can, but as I said, I never tried it on MAC, Linux. So maybe check first if the included hunspell lib project builds on those OSs.eranif wrote:Hi Frank!
Thanks for sharing, can I integrate it into codelite's git tree? it will be easier for other people who don't build codelite on daily basis
Eran
Regards
Frank
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Re: CodeLite spell checker plugin
Don't worry about that I will integrate them into codelite's build system ( Mac / Linux ) and will test itfrank_frl wrote:Sure you can, but as I said, I never tried it on MAC, Linux. So maybe check first if the included hunspell lib project builds on those OSs.
Eran
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Re: CodeLite spell checker plugin
It seems it is not included in CL 5.2
It seems that, in the code it misses a connect to OnDirChanged.
Tested on win successfully (after recompilation and the addition of the event connection)
It seems that, in the code it misses a connect to OnDirChanged.
Tested on win successfully (after recompilation and the addition of the event connection)