codelite roadmap
- eranif
- CodeLite Plugin
- Posts: 6375
- Joined: Wed Feb 06, 2008 9:29 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
-
- CodeLite Guru
- Posts: 352
- Joined: Sun Nov 29, 2009 7:36 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
That is it!eranif wrote:Ctrl-M ?
Another requests are:
1. to be able to drag and drop virtual folders into another virtual folder just as I can do with files-to-Vfolder
2. Re-factoring - Be able to move files in folders and Be able to know all files affected by the "include" statement.
CodeLite 15.x
CodeLite is awesome, I just Love it!
- eranif
- CodeLite Plugin
- Posts: 6375
- Joined: Wed Feb 06, 2008 9:29 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
Right click a file name and select 'Rename' - codelite will then offer to modify all other files that includes that file (if enabled, it will also rename it in SVN from: 'plugins -> subversion -> settings' and enable the option ' when renaming a file, rename it in the repository as well')evstevemd wrote:2. Re-factoring - Be able to move files in folders and Be able to know all files affected by the "include" statement.
Eran
Make sure you have read the HOW TO POST thread
-
- CodeLite Guru
- Posts: 352
- Joined: Sun Nov 29, 2009 7:36 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
I know and use that and is great. However I need some way to move files into directory and be able to change the includeseranif wrote:Right click a file name and select 'Rename' - codelite will then offer to modify all other files that includes that file (if enabled, it will also rename it in SVN from: 'plugins -> subversion -> settings' and enable the option ' when renaming a file, rename it in the repository as well')evstevemd wrote:2. Re-factoring - Be able to move files in folders and Be able to know all files affected by the "include" statement.
Eran
eg. I have file structure:
root -+
-folder1
- folder2
Now files were in folder1 and include path was
Code: Select all
#include "folder1/myinclude.h"
Code: Select all
#include "folder2/myinclude.h"
So I want to be able to move it in some way and be able to change the include path once and CL somehow do it in selected files (Files in given folder have same path?)
Hope I'm clear somehow
CodeLite 15.x
CodeLite is awesome, I just Love it!
-
- CodeLite Enthusiast
- Posts: 34
- Joined: Fri Sep 14, 2012 1:01 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
How about "Toggle Status Bar" functionality (Code::Blocks-like) ?
-
- CodeLite Curious
- Posts: 8
- Joined: Sat Mar 01, 2014 7:46 am
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
About the Ctrl-M for maximizing the editor.
The standard 'maximize' button on windows is F11. Web browsers will maximize when you press F11(IE, Firefox, and Chrome all do) as well as the file browser itself. I am not sure if other operating systems use the same convention but it might be beneficial to consider adding a second key binding for F11 to trigger maximizing in CodeLite seeing as users (at least on windows) will be familiar with this and wont think "oh well it just doesn't maximize I guess" when they press F11 and CL does nothing because it uses a different keybinding.
Just a thought!
*edit*
Holy necro thread! Super sorry about that I didn't check the last post time V_V*
The standard 'maximize' button on windows is F11. Web browsers will maximize when you press F11(IE, Firefox, and Chrome all do) as well as the file browser itself. I am not sure if other operating systems use the same convention but it might be beneficial to consider adding a second key binding for F11 to trigger maximizing in CodeLite seeing as users (at least on windows) will be familiar with this and wont think "oh well it just doesn't maximize I guess" when they press F11 and CL does nothing because it uses a different keybinding.
Just a thought!
*edit*
Holy necro thread! Super sorry about that I didn't check the last post time V_V*
- eranif
- CodeLite Plugin
- Posts: 6375
- Joined: Wed Feb 06, 2008 9:29 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
This shortcut is for "Full Screen" however, in codelite F11 is used for the debugger step-Into command (which is the default Visual Studio shortcut)dsisco11 wrote:The standard 'maximize' button on windows is F11
So I needed to choose between "Full screen" and "Debugger step-into"... guess who won
Eran
Make sure you have read the HOW TO POST thread
-
- CodeLite Curious
- Posts: 8
- Joined: Sat Mar 01, 2014 7:46 am
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: codelite roadmap
quite right I hadn't thought of that!