Build output:
Code: Select all
----------Build Started--------
C:\Windows\system32\cmd.exe /c ""mingw32-make.exe" -j 1 -f "Flyff_wsp.mk""
----------Building project:[ Common - Debug ]----------
mingw32-make.exe[1]: Entering directory `C:/Flyff/Common'
mingw32-make.exe[1]: Leaving directory `C:/Flyff/Common'
----------Building project:[ Connection - Debug ]----------
mingw32-make.exe[1]: Entering directory `C:/Flyff/Connection'
mingw32-make.exe[1]: Leaving directory `C:/Flyff/Connection'
----------Building project:[ Login - Debug ]----------
mingw32-make.exe[1]: Entering directory `C:/Flyff/Login'
mingw32-make.exe[1]: `C:\Flyff\Common\Precompiled.h.gch' is up to date.
mingw32-make.exe[1]: Leaving directory `C:/Flyff/Login'
mingw32-make.exe[1]: Entering directory `C:/Flyff/Login'
g++ -o ./Debug/Login ./Debug/main.o ./Debug/Initializing.o ./Debug/Server.o ./Debug/Player.o ./Debug/Items.o ./Debug/Worlds.o ./Debug/PacketCreator.o ./Debug/LoginPacket.o ./Debug/Login.o ./Debug/Characters.o "-L." -lwsock32
./Debug/main.o: In function `main':
C:/Flyff/Login/main.cpp:27: undefined reference to `Selector::Selector()'
C:/Flyff/Login/main.cpp:28: undefined reference to `Acceptor::Acceptor(int, Selector*, AbstractPlayerFactory*)'
C:/Flyff/Login/main.cpp:29: undefined reference to `Acceptor::Acceptor(int, Selector*, AbstractPlayerFactory*)'
C:/Flyff/Login/main.cpp:35: undefined reference to `Selector::~Selector()'
C:/Flyff/Login/main.cpp:35: undefined reference to `Selector::~Selector()'
./Debug/main.o: In function `~AbstractPlayer':
C:/Flyff/Login/../Connection/AbstractPlayer.h:13: undefined reference to `vtable for AbstractPlayer'
./Debug/main.o: In function `AbstractPlayer':
C:/Flyff/Login/../Connection/AbstractPlayer.h:8: undefined reference to `vtable for AbstractPlayer'
./Debug/Player.o:Player.cpp:(.rdata$_ZTV6Player[vtable for Player]+0x8): undefined reference to `AbstractPlayer::setPacketHandler(PacketHandler*)'
./Debug/PacketCreator.o:C:/Flyff/Login/Player.h:163: undefined reference to `PacketHandler::sendPacket(unsigned char*, int)'
collect2: ld returned 1 exit status
mingw32-make.exe[1]: *** [Debug/Login] Error 1
mingw32-make.exe[1]: Leaving directory `C:/Flyff/Login'
mingw32-make.exe: *** [All] Error 2
----------Build Ended----------
1 errors, 0 warnings
I'm pretty sure my problem is that I'm not including my other projects' object files to linker because the object files from Connection aren't shown here:
Code: Select all
g++ -o ./Debug/Login ./Debug/main.o ./Debug/Initializing.o ./Debug/Server.o ./Debug/Player.o ./Debug/Items.o ./Debug/Worlds.o ./Debug/PacketCreator.o ./Debug/LoginPacket.o ./Debug/Login.o ./Debug/Characters.o "-L." -lwsock32
Code: Select all
../Connection/Debug/AbstractPlayer.o ../Connection/Debug/Acceptor.o ../Connection/Debug/PacketHandler.o ../Connection/Debug/Selector.o
Thanks in advance,
Hnry