I would like to use codelite to dev opengl applications, I already have a working project on MS-VC++ 2010 which I would like to import but the built in import is not working very well.. (not at all actualy
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but the problem is: I cant seem to be able to get codelite to compile my source code although I set it to use the VC++ compiler and set the include and lib paths accordingly... any help would be gr8ly appreciated! I love using codelite and would like to continue using it in the project as well
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