Hi all,
I have been trying out CodeLite for the first time today and I am struggling to get the autocompletion to work for any libraries that I try to include. CodeLite is working brilliantly for files that are in my current project but if I try to use something like SFML, SDL, OpenGL etc I cant get any auto competition to work. Have I completely misunderstood how it works?
I have added paths to where the libraries are located on my computer but I just cant get it to auto complete for me.
Where is the correct place to add your include dirs? I have added the paths in Settings -> Code Completion and I have also added them to the workspace itself. Finally I have added the paths to the Clang Code Completion tab but still nothing. After doing all this I have reloaded the workspace and rebuilt the project but nothing.
Im using version 9.1 on OSX.
Id greatly appreciate the help!
Noobish auto completion problem with pre installed libs
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- CodeLite Curious
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Re: Noobish auto completion problem with pre installed libs
When it comes to code completion, a small workspace that shows the problems is the best way of getting this problem fixed
Eran
Eran
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