Hi,
CodeLite: 12.0.0
TDM-GCC-64: 5.1.0
WxWidgets: 3.0.3
OS: Windows 8.1
I tried to run my self compiled version of codelite 12 on windows but got the following assert.
wxWidgets Debug Alert
../../src/common/stdpbase.cpp(62): assert ""traits"" failed in Get():
create wxApp before calling this
The assert happens immediately after codelite starts. Please help. Thank you very much.
(Note: I was able to run my self compiled codelite 11 without any problem. Can you tell me what is the recommended compiler and wxWidgets version for codelite 12?)
Runtime assert from self compiled version of codelite
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- CodeLite Curious
- Posts: 2
- Joined: Sun Aug 19, 2018 12:22 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
-
- CodeLite Curious
- Posts: 2
- Joined: Sun Aug 19, 2018 12:22 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: Runtime assert from self compiled version of codelite
This appears to be a version compatibility issue. Using the following setup works.
Codelite: latest from GitHub (post 12.0.8 / pre 12.0.9)
MinGW GCC: 7.1.0
WxWidgets: 3.1.1
OS: Windows 8.1
While TDM-GCC and wxWidgets 3.0.x were once recommended in the wiki, I guess they are not good for the latest codelite version. I suggest the wiki should just refer to the release notes. And in the release notes, there should be compiler and wxWidgets info used to build the release. It is always good to know a "known good" setup for building.
Codelite: latest from GitHub (post 12.0.8 / pre 12.0.9)
MinGW GCC: 7.1.0
WxWidgets: 3.1.1
OS: Windows 8.1
While TDM-GCC and wxWidgets 3.0.x were once recommended in the wiki, I guess they are not good for the latest codelite version. I suggest the wiki should just refer to the release notes. And in the release notes, there should be compiler and wxWidgets info used to build the release. It is always good to know a "known good" setup for building.