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mingw32-make -f makefile.gcc SHARED=0 BUILD=debug MONOLITHIC=0
mingw32-make -f makefile.gcc SHARED=0 BUILD=release MONOLITHIC=0
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mingw32-make -f makefile.gcc SHARED=0 BUILD=debug MONOLITHIC=0
mingw32-make -f makefile.gcc SHARED=0 BUILD=release MONOLITHIC=0
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wx-config Error: No valid setup.h of wxWidgets has been found at location: C:/wxWidgets-3.1.3/lib/gcc_dll/mswud/wx/setup.h -mwindows
but you have a setup.h in C:/wxWidgets-3.1.3/lib/gcc_lib/mswud/wx/C:/wxWidgets-3.1.3/lib/gcc_dll/mswud/wx/setup.h
Exactly.So I need to know how to set in CodeLite for the compiler to recognize my Unicode Build. I guess that's what I want. Because it seems to me that the compiler is looking for a DLL dir (gcc_dll) that doesn't exist.